Type alias CreateStakingPoolArgs
CreateStakingPoolArgs: { cooldownDuration: beet.COption<beet.bignum>; endTime: beet.COption<beet.bignum>; lockType: beet.COption<LockType>; maxRewardsDuration: beet.COption<beet.bignum>; minStakeDuration: beet.COption<beet.bignum>; name: string; resetStakeDuration: beet.COption<boolean>; rewardsDuration: beet.COption<beet.bignum>; rewardsPerDuration: beet.bignum; startTime: beet.COption<beet.bignum>; }
Type declaration
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cooldownDuration: beet.COption<beet.bignum>
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endTime: beet.COption<beet.bignum>
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lockType: beet.COption<LockType>
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maxRewardsDuration: beet.COption<beet.bignum>
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minStakeDuration: beet.COption<beet.bignum>
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name: string
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resetStakeDuration: beet.COption<boolean>
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rewardsDuration: beet.COption<beet.bignum>
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rewardsPerDuration: beet.bignum
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startTime: beet.COption<beet.bignum>