MissionArgs: {
    bump: number;
    cost: Currency;
    duration: beet.bignum;
    minXp: beet.bignum;
    missionPool: web3.PublicKey;
    name: string;
    rewards: Reward[];
}

Arguments used to create Mission

Type declaration

  • bump: number
  • cost: Currency
  • duration: beet.bignum
  • minXp: beet.bignum
  • missionPool: web3.PublicKey
  • name: string
  • rewards: Reward[]

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